Tomorrow my guild will have their first plotted event, which doubles as a trial for our newcomers and the ones who are due to be promoted.
It will be rather simple: I'll send them to a certain place to talk to someone and find hints where a missing person had been seen for the last time. If everything goes well, they'll follow his route and talk to some different characters I provide, to finally find and rescue the missing person. And then there will be cookies and promotions and much rejoicing... I hope. I'm still afraid I will mess up as a "game master" or people will get bored or the plot is too stupid or... well, let's see, right?
It will be rather simple: I'll send them to a certain place to talk to someone and find hints where a missing person had been seen for the last time. If everything goes well, they'll follow his route and talk to some different characters I provide, to finally find and rescue the missing person. And then there will be cookies and promotions and much rejoicing... I hope. I'm still afraid I will mess up as a "game master" or people will get bored or the plot is too stupid or... well, let's see, right?